Hi. You're listening to cultivate curiosity, a podcast. That inspires the next generation to stay curious. Cultivate curiosity is brought to you by the Emerald Coast Science Center, a nonprofit. Interactive science museum and steam educational facility in Fort Walton Beach, Florida. This podcast is perfect for anyone curious about the world we live in, because. You never know what we'll talk about next. Hi, my name is Jacie, and I'm the social media coordinator here at the Emerald Coast Science center. Today, we're going to dive into the exciting world of augmented reality and embodied learning. We'll also discuss SMALLab, a groundbreaking 3d mixed reality learning environment. So whether you're an educator looking to innovate in your classroom or a curious learner eager to experience the future of education firsthand, this episode is for you. Let's start by understanding what augmented reality, or AR, means in the context of education. AR overlays digital information onto the physical world, enhancing our perception of reality through technology in classrooms, or transforms learning experiences by making lessons more interactive and engaging. Imagine students exploring the solar system or dissecting a virtual frog, all within the confines of their classroom. One excellent example of AR in education is the merge cube, an innovative tool that turns abstract concepts into tangible experiences. Imagine students holding this small cube shaped device and seeing complex 3d models come to life right before their eyes. They can explore everything from anatomical structures to geological formations, fostering a deeper understanding through immersive exploration. We've used this type of technology during many programs, even had an exhibit of the merge cube that you guys could see. And one of those programs is our flower dissection program, where students learn about the different parts of the flower so they dissect a real flower, but are also able to look at a flower and its different parts through the merge cube's AR. Moreover, AR can be used to bring historical events to life or simulate scientific experiments. Apps like Google Expeditions and AR Flashcards offer experiences where students can interact with virtual dinosaurs or conduct virtual chemistry experiments, bridging the gap between theoretical knowledge and practical application. These experiences not only capture students imaginations, but also help them understand and retain complex concepts through visual and interactive means. Augmented reality isnt just a novelty, its a powerful tool for educators to increase student engagement and improve learning outcomes. By blending digital content with the physical environment, AR enables students to interact with complex subjects in a more intuitive and immersive way. Now lets dive deeper into embodied learning, an academic approach that integrates physical movement with cognitive tasks. Embodied learning proves that our understanding of concepts is enhanced through physical interaction with the learning material this approach recognizes that physical activity and movement can facilitate facilitate deeper cognitive processing and comprehension. At the forefront of embodied learning is small lab, also known as student multimedia accelerated learning lab. SMALLab is not just a classroom tool, it's a transformative, 3d, mixed reality learning environment installed in classrooms, media centers, museums, and educational spaces worldwide, small lab takes traditional learning methods and turns them on their head. Students step away from passive learning and into an immersive experience where they interact with digital content through movement. Picture a student learning about geometry by physically moving shapes in a virtual space or exploring historical events by manipulating virtual artifacts. SMALLab offers a thousand interactive, standards-aligned learning activities across subjects like mathematics, science, history, and more. These activities are designed not only to enhance academic understanding, but also to foster critical thinking, collaboration, and creativity. Research conducted over five years at Arizona State University underscores the effectiveness of Smollab. It shows significant increases in student achievement, improvements in teacher performance, and a shift towards more student-led learning environments. Teachers report that small lab transforms their classrooms into dynamic hubs of exploration and discovery where students are not just learning facts, but actively constructing knowledge through hands-on engagement. If you're eager to experience embodied learning firsthand, we actually have SMALLab here at the science center. Imagine stepping into a room-sized iPad where your entire family can play and learn together. From solving puzzles to exploring digital landscapes. Scipad utilizes motion capture cameras to track your movements on a 15 by 15-foot grid, creating an interactive learning environment like no other. Right now, it is open to the public from 01:00 to 03:00 p.m. Tuesday through Thursday until August 29, and it is perfect for all ages. Whether you're matching animals in a game of memory or debating Marvel versus DC characters in our sort it outScience game, there's something for everyone. No reservations are needed, just drop by and join in on the fun. And you can also visit on our Discover Science Saturdays, which are the first Saturday of the month and it's open during those days as well. So definitely check out our website to see when it'll be open so you can come and join. Lastly, let's go over some applications and tips for educators or people who just want to use AR and embodied learning at home. For educators interested in integrating augmented reality into their classrooms, start by exploring available AR apps and platforms tailored for education. These tools allow teachers to create personalized learning experiences that cater to diverse student needs. Here are a few examples. Google Expeditions: it provides virtual field trips to historical sites, underwater explorations, and space missions. Merge Cube: it allows students to interact with 3d models of historical artifacts, organs, and celestial bodies. And then AR Flashcards: It engages younger students with interactive flashcards that bring animals, letters, and numbers to life. When it comes to embodied learning, consider how physical movement can enhance learning outcomes. Here are some practical role playing using role playing activities to simulate historical events or scientific phenomena. For example, students can act out a historical event to better understand its context and significance. Interactive incorporate simulations where students physically manipulate objects to learn concepts. For instance, students could use motion sensing tools to explore geometric shapes or conduct virtual chemistry experiments. And, of course, educational games. Implement games that require physical activity, like scavenger hunts or obstacle courses related to the subject matter. This can help students engage with content in a fun and dynamic way. For home use. Parents can also leverage AR and embody learning tools to enhance their children's education. Apps like Seek by iNaturalist can turn a walk in the park into a learning adventure. By identifying plants and animals through AR at home, families can create diy physical activities related to subjects like math or science, such as using homemade manipulatives to explore geometric concepts. So, from understanding ars transformative role in classrooms to experiencehands-on the hands on learning environment of SMALLab, it's clear that these innovations hold tremendous potential for shaping the future of education. As you reflect on today's episode, consider how you can incorporate these ideas into your own teaching practices or educational initiatives. Thank you guys for listening to this week's episode. Until next time, keep learning and stay curious. Thanks for listening to this week's episode of cultivating Curiosity. If you have any questions, feel free to email us at socialmedia@ecscience.org Tune in for our next episode in two weeks.